
Hard
Brandrgarde
Stricter extract rules, denser fights, higher payout risk.
Brandrgarde raises the ceiling: clearance gates, tougher packs, and extract rules that often require individual Soul of Return items instead of a forgiving shared tree pool. Bring kits you can lose and plan two exits before greeding mid-map.
- Gear cap
- Epic (Normal) / Holy (Cataclysm)
- Escape XP
- 55 Normal · 65 Cataclysm
- Clearance
- 300 Normal · 2,500 Cataclysm
Key POIs
Soul of Return drops
Track inventory Souls carefully for full-squad extracts.
Cataclysm entries
High clearance and high contest — squad only until mastered.
Open approaches
Favor kiting classes when third parties path into objectives.
Secondary exits
Always keep a backup portal plan if the first tree contests.
Extract notes
- Meet clearance before you queue — do not burn expensive kits on denied deploys.
- Trio extracts often need multiple Woodling kills.
- Cataclysm is endgame pressure, not a farming shortcut.