
Hallowgrove
Forest onboarding map and the best place to learn extraction.
Hallowgrove is the softest entry point: calmer monster density, no clearance on Normal, and a Return Chime → Woodling → Soul Tree flow that teaches the core loop. Chaos raises gear caps and pressure once you can extract consistently.
- Gear cap
- Excellent (Normal) / Holy (Chaos)
- Escape XP
- 50 Normal · 65 Chaos
- Clearance
- None on Normal · 800 Chaos
Key POIs
Return Chime trees
Audio-led Woodling spawns — follow chimes, not random sweeps.
Soul Tree
Shared charge pool for squads on this map — summon in sequence.
Edge loot clusters
Safe early containers for solo onboarding runs.
Ridgelines
Good glow-outline reads when hunting Woodlings through foliage.
Extract notes
- Normal is the default learning queue — no clearance gate.
- One Soul Tree can cover a trio if you stagger summons.
- Leave early while you learn; Chaos can wait.
Routes on this map

Hallowgrove · 8–12 min
Hallowgrove First Extract
The onboarding loop: travel light, loot safe containers, follow the Return Chime, kill the Woodling, ring the Soul Tree, leave.
Best for: Brand-new Gyldhunters

Hallowgrove · 3–6 min focus
Returner Woodling Hunt
How to find Returner Woodlings fast using chimes, outline glow, map marks, and combat noise from other teams.
Best for: Players missing extract cues

Hallowgrove · 10–15 min
Hallowgrove Solo Safe Loop
A conservative solo path: edge loot, one stance practice, early Woodling, extract before high-value hunters rotate in.
Best for: Solo economy farming

Hallowgrove · 12–18 min
Soul Tree Squad Extract
Squad timing for finite Soul Tree charges: assign roles, hold perimeter, summon in sequence, leave together.
Best for: Duos and trios

Any map · Decision framework
Early Extract vs Greed
A simple rule set for when to leave: bank progress, protect rare affixes, and stop turning winning runs into stash wipes.
Best for: Players who keep dying with full bags