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HardBeginner #5

Presser

High press and traps

You win the ball high — on purpose, for a stretch, with a plan to drop. Constant press with a high line is how you concede counters.

Need: A midfield that can cover the space you leaveFail: Constant press, high line, no legs, 4-0 at half

Kit: A press trigger you understand · CBs who can run · The humility to turn it off at 60 minutes

EA FC 26 high press

Strengths

  • Punishes slow builders and bad first touches
  • Creates the chances the finisher wants
  • Looks like 'script' to people who only lunge

Weaknesses

  • Stamina death and open wings
  • Pressing as six individuals, not a trap

Starter tips

  1. 1

    Learn jockey defending first. A presser who cannot defend a counter is a 5-4 thriller you lose.

  2. 2

    Use team press in bursts, not for 90 minutes.

  3. 3

    If they beat the first press, drop the line. Ego offside traps into a through ball is Champs.

  4. 4

    Career and Kick Off are where you test this, not game 12 of Champs.