EasyBeginner #2
Catcher
Exploration and spheres
You fill the palbox with the right work suits and a few fighters. A catcher who only throws at full-HP alphas is how Mega Sphere stacks vanish.
Throw: Soften first, then sphereStock: Sphere tier matches the Pal, not your optimism
Kit: Spheres one tier above what you think you need · A combat Pal that can chip HP · Lifmunk Effigies for capture power

Strengths
- • Every other job is downstream of having the Pal
- • Alphas and dungeons are catch content, not only kill content
- • Effigies are a permanent capture upgrade — pick them up while you walk
Weaknesses
- • Emptying spheres on a legendary at 100% HP
- • Catching twenty combat Pals and zero watering Pals
Starter tips
- 1
Chip the Pal into the red, then throw. Status from Pal skills helps.
- 2
Buy or craft the next sphere tier before a new biome, not after the first fail.
- 3
Keep workers and fighters in different parties. The catch trip should not pause the farm.
- 4
Wanted-level sanctuaries are a catcher endgame, not a tutorial.