
Location Description
Locker room with overhead lighting shadows and open drawers.
Why This Spot Works
Locker Room on Sewer: Locker room with overhead lighting shadows and open drawers. Side room not center of first sweep; slow sweep when checking lockers. External guides (IGN Sewer section) emphasize: Compact in open drawer or locker gap. Sewer context — Rust green on pipe interiors is the dominant cover color. Editorial rating 70/100 reflects guide difficulty tier from IGN, not aggregated match data.
Pro Tips
Use overhead lighting shadows. Open drawers provide compact hide shapes.
How to Win Here
TheGamer, IGN, and mecchachameleongame.wiki all recommend the in-game Eyedropper (Space) on the exact surface you touch — not fixed hex/RGB codes. Lighting and patches change effective values; the table below lists which surface to sample per body part and how to apply it.
- IGN: locker room side area — overhead lighting shadows + open drawers.
- Use overhead shadow for camouflage; compact shape fits drawer/locker gap.
- Dim lighting helps Hiders, but still split lit/shadow after v1.1.0 shadow brightening.
Color & Paint Plan
Body-part breakdown from published guides — sample with in-game Eyedropper (F → Space), then fine-tune HSV / metallic / roughness per surface.
| Body part | Sample from | Technique |
|---|---|---|
| Lit side | Locker/drawer lit face | Slightly brighter |
| Overhead shadow | Drawer interior dark under overhead light | Torso away-from-light |
| Metal locker | Locker door metal mid-tone | Match metallic |
Pose
Compact in open drawer or locker gap.
Metallic & roughness
- · Locker metal: medium metallic
- · Drawer interior matte
Guide Sources
Common Mistakes
- Copying the spot without the exact pose shown in community screenshots
- Sampling from a nearby surface instead of the pixel your body touches (SlashSkill eyedropper rule)
- Panicking and running when a seeker walks past instead of holding still
- Using default camera height habits — seekers eventually look up (Sewer pipe meta)
Guide Notes
- IGN: locker room side area — overhead lighting shadows + open drawers.
- Use overhead shadow for camouflage; compact shape fits drawer/locker gap.
- Primary tip from IGN: Use overhead lighting shadows. Open drawers provide compact hide shapes.
- IGN Sewer section — https://www.ign.com/wikis/meccha-chameleon/All_Maps_in_Meccha_Chameleon:_Best_Hiding_Spots
- Verify in a private lobby after major patches.
Image & Data Sources
Screenshot matched to Sewer where possible; some entries use map overview assets when a spot-specific image is unavailable. Spot details via IGN. Editorial ratings are guide estimates, not live match statistics. Game imagery © lemorion_1224 / Steam.
Spot Feedback
Did this guide match the spot in-game? Your feedback helps us improve entries.
Editorial ratings are estimates from guide sources — not live match statistics.
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