MediumBeginner #4
Overwatch
DMR and information
You win Miramar-style space and late circles from a window. Shooting every silhouette donates your position to two other squads.
Job: Hold a line, call numbers, do not ego-shot 400mGun: DMR/SR plus an AR — one sniper and nothing else is a throw
Kit: Mini14 / SLR / Kar98 class plus an AR · Cover and a fall-back · Mics for 'two in the truck'

Strengths
- • Stops rotations that an SMG squad cannot contest
- • Third-party timing: you see the fight, the entry waits
- • Late circle info is a role, not a kill counter
Weaknesses
- • 400-meter shots for no reason
- • No close gun when they walk the stairs you ignored
Starter tips
- 1
Do not shoot every player you see at 400 meters. You just pinged two trucks.
- 2
Carry an AR. The sniper is not a 1v4 staircase plan.
- 3
On Erangel, learn one compound window before you main a ridge.
- 4
Suppressors matter more than another 8x if you cannot stop shooting.