
Clubhouse
Cash, church, bedroom โ garage wall, and the map that teaches hard breach.
Clubhouse is the other classroom. Garage wall is why Thermite/Ace/Hibana exist. Cash/chapel and bedroom/gym are the sites people actually play. Attack that walks main without a drone is not a strategy. Defense that reinforces everything including their own rotate loses the retake. Learn garage, CCTV, church, and the hatch lines. Ranked will ban this map some seasons; the habits transfer.
- Learn first
- Yes โ garage wall is the tutorial
- Key wall
- Garage / CCTV โ bring a hard breach
- Roam
- Bedroom and gym with a way back
Key spots
Garage
The wall. Bandit/Kaid/Mute vs hard breach is the round. Play it on purpose.
Cash / church
Default plant lines. Utility for the plant, not all spent on a fake.
CCTV / cash connector
Rotate. Pretty fortresses that block your own rotate lose retakes.
Bedroom / gym
Hatches. Vertical from above. One door hold is how you get nade-stacked.
Pool / strip
Attack default. Drone roamers out before the five-man walk.
Play notes
- Learn two attackers and two defenders with simple kits (Ash/Sledge, Mute/Kapkan) before gadget-heavy mains.
- Save a stun or breach for the execute. Using all utility on a default that never happens is a throw.
- Five people walking main is not a strategy.
Setups for Clubhouse

Clubhouse ยท Prep phase
Site Setup
Rotate holes, default cams, and a way to see the plant. Pretty fortresses that block your own rotate lose retakes.
Best for: Teams that reinforce the wrong bomb and block their own rotate

Clubhouse ยท Last 45 seconds of a planned hit
Attack Execute
Clear roamers, open a line, plant with cover utility. Five people walking main is not a strategy.
Best for: Five-stacks that walk main and wonder why the plant never happens