MediumBeginner #4
Entry
First contact
You take the first gunfight so the wall can open. Entry with no drone is a deathmatch spawn. Dying with space taken is a win.
Job: Space for the breach and the plant — with a droneOps: Ash, Sledge, Iana, Buck, Zofia
Kit: A simple entry op · A drone that goes first · A teammate who can trade

Strengths
- • Clears roamers so the execute exists
- • Ash/Sledge are the kits to learn before gadget-heavy mains
- • Vertical entry (Buck/Sledge) is the next lesson
Weaknesses
- • Spawn peeking every round as a personality
- • No trade — then you are just first death
Starter tips
- 1
Drone the room, then swing with a teammate. Solo hero peeks are a 4v5.
- 2
Clear roamers, open a line, plant with cover utility.
- 3
Thunt / training is for recoil. Multiplayer is for drones and site.
- 4
If you are the only entry, you still need the hard breach alive. Do not take their drone path as a joke.