Fundamentals4 min read
TF2 Classes and Objective Play
What each class is for in a pub, and how not to throw last.
Power classes
Soldier and Demo take space. Heavy holds it with a Medic. Scout finishes and caps.
Support
Medic heals the person making space. Engi makes last holdable. Sniper and Spy are force multipliers when the team already exists.
Last holds
Sentries, stickies, and bodies on the point. Hero plays off last are how you lose in 20 seconds.
Community servers
Casual is fine. Jump, MGE, and Uncletopia exist when you want a different teacher.