WARDOGS Maps and Factions
Bakurani valley, Ozeti town, Zestafona's open industry โ plus Lonestar, Valkyra, and Manticore.
Kolchia
The setting is Kolchia: derelict industrial mountains in Eastern Europe, framed around a fight for PV-1. Each playable battlefield is 16ร16 km. Only 4 kmยฒ is the Control Zone. Learn terrain that does not reroll โ ridges, roads, towns โ because the zone does reroll every match.
Bakurani
River valley, town belt, sunflower fields, lumber district, numbered towers. Dense canopy. The valley road is fast and camped. Learn this first.
Ozeti
Hill town, church high ground, walled stadium, orchards. Cover inside, exposed approaches. Closed Beta 02, 3 September 2026. Getting there is the skill check.
Zestafona
Most open map: arid ridges, irrigated fields, warehouses and rail. Man-made cover. Budget vehicles. Arrived at or just after Early Access launch (shown 4 September 2026).
Three factions
Lonestar blue, Valkyra red, Manticore green. You pick a side each match. Most fights are potential three-ways. Let two colours spend ammo, then take the building. Call colour, not 'enemy'.