WARDOGS Guides
Search-driven articles for WARDOGS — first week, fundamentals, PC settings, and FAQ.
WARDOGS Beginner Guide
Three teams, a 2×2 km Control Zone, a $10,000 wallet, and why your first kit should be cheap.
WARDOGS Control Zone and Hot Zone
30-second ticks, double-count Hot Zone math, tower codes, and why fights outside the circle are a hobby.
WARDOGS Cash and Loadouts
Persistent wallet, deleted kits, FMJ vs AP, weight sway, and how to print money without top frag.
WARDOGS Roles and Progression Tracks
Assault, Medic, Recon, Support, Driver, Pilot — XP from what you do, not from a class lock.
WARDOGS Maps and Factions
Bakurani valley, Ozeti town, Zestafona's open industry — plus Lonestar, Valkyra, and Manticore.
WARDOGS Settings and Performance
Steam minimums, 100-player hitching, proximity voice, and why a freeze on a ridge costs a kit.
WARDOGS FAQ
Price, Early Access date, whether it is a battle royale, starting cash, and how classes work.