
Hard
Train
Ivy, popdog, and a T-side that needs a real default — not five on A ramp.
Train rewards teams that can take ivy or popdog and then collapse. CT-side holds with utility and close trades. If your team cannot call ivy vs ladder vs T-main, pick Dust II until you can.
- Key space
- Ivy + popdog + T main
- T default
- Ivy or popdog into a site hit
- CT hold
- Ivy, T main, B inner, rotator
Key spots
Ivy
T default space. Smokes and a trade. Solo ivy is a donation.
Popdog
Vertical B access. Sound cues matter.
T main / ladder
A pressure. Don't all five walk the same line.
Inner / brown
Site depth. Post-plant angles are nasty — clear with a teammate.
Connector / alley
Rotates. Call them or you 3v5 a site.
Play notes
- Train is a later map. Learn three others first.
- Utility on ivy is not optional on a full buy.
- CTs should not peek T-main every round for a highlight.