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MediumBeginner #2

Anchor / Lurk

Site hold and timing

On CT you own a site and you are allowed to die last, not first. On T you lurk the other site so rotates get punished.

CT: Hold a site, fall, liveT: Lurk the opposite site

Kit: Close-range rifle or SMG on eco · A delay nade · Headphones

CS2 anchor holding a bombsite

Strengths

  • Stops B rushes on Dust II if you play the door correctly
  • Lurks win rounds when CTs over-rotate
  • Teaches sound and timing

Weaknesses

  • Hero peeks on a 1v5 hold throw the retake
  • Lurking with no info is just AFK in a corner

Starter tips

  1. 1

    CT: play for the delay. One kill and a fall is a good B hold.

  2. 2

    Do not peek the same angle after they know you are there.

  3. 3

    T lurk: wait for the noise of the hit, then walk. Early lurk deaths waste the role.

  4. 4

    Call 'I am falling' so your IGL can set the retake.