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HardBeginner #5

Flank Duelist

Pick potential

You take the path nobody is watching. Dying in their backline with no trade is a stagger. Kills that happen after the point is already lost do not cap.

Job: Delete a support or a sniper, then resetNot: A third melee in the main choke

Kit: Spider-Man, Magik, Black Panther, Psylocke, Iron Fist, Star-Lord, Human Torch

Marvel Rivals Spider-Man flanking

Strengths

  • Punishes isolated Strategists and tunnel-vision Hela
  • Team-Up dives (when the pair is real) win fights the poke comp cannot
  • Vertical maps (Spider-Islands, Klyntar) are your classroom

Weaknesses

  • One-tricking a flank in a lobby with no Vanguard and one support
  • Never grouping after a pick — the cart still needs bodies

Starter tips

  1. 1

    Magik or a simpler brawler before Spider-Man. Swing tech is a second game.

  2. 2

    Ping the target. A silent dive is how your tank walks the other direction.

  3. 3

    If they peel you twice, change the path or swap. Ego flanks are a highlight for them.

  4. 4

    After a pick, get on the objective. The spawn-room chase is how you throw overtime.