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Dead by Daylight Garden of Joy
Medium

Garden of Joy

House, greenhouse, and a modern realm that still obeys shack and 3-gen math.

Garden of Joy is a house-plus-garden realm: greenhouse, main house, and outdoor tiles that feel like a mix of Haddonfield and MacMillan. The house is a strong main. The garden can 3-gen if you pop the two closest gens first. Loop greenhouse glass and house windows the same way you loop gyms — pattern, not panic. Killers with area denial like the house. Survivors should drag chases to shack if it spawned.

Main
House / greenhouse
Habit
Same as every realm — split gens, strong tiles
New maps
Easier after MacMillan tiles click

Key spots

  • Main house

    Strong. Do not 4-stack the kitchen gen.

  • Greenhouse

    LOS and windows. Hold pallets.

  • Garden gens

    3-gen bait if they are clustered. Look first.

  • Shack

    If present, play it. Always.

  • Hooks in garden

    Open. Wait or trade. Face-unhook is a tunnel.

Play notes

  • Meta perk pages change every patch; habits do not. Info and exhaustion first.
  • Play both sides here. The house looks different when you are the one kicking the gen.
  • New realms keep shipping. The 3-gen rule ships with them.