Roles
Four survivors, one killer. Jobs still exist: gens, hooks, loops, pressure.

Repairer
Generators
The best first survivor job. You win by finishing five generators that are not a triangle the killer can babysit.

Unhooker
Saves and trades
You keep people in the game. Face-unhooks are how tunnels start. Take the hit or wait for a setup.

Looper
Chase
You buy gen time. Run to a strong tile, make the killer earn the down. Dead Hard does not replace map knowledge.

M1 Killer
Pressure with a readable power
The best first killer job. Leave a healthy survivor to kick a gen. One hooked person plus regression is more than a 60-second locker patrol.

High-Skill Killer
Nurse, Blight, and the homework
Blink and rush killers delete loops. They do not delete the need to kick gens. Learn M1 pressure first or you will tunnel at five gens forever.