Realms
Realms and tiles. Shack and jungle gyms matter more than the licensed skyline.

Easy
MacMillan Estate
The classroom realm: jungle gyms, shack, and loops you can actually learn.

Easy
Autohaven Wreckers
Cars, buses, and wreckers: more line-of-sight blockers, same 3-gen rule.

Medium
Coldwind Farm
Corn, cowshed, Thompson house — and a realm that eats survivors who cannot run a cornline.

Medium
Haddonfield
Suburban streets, houses, and a map that looks like a movie until you 3-gen the block.

Hard
The Game (Gideon)
Indoor labyrinth: bathrooms, stairs, and a map that punishes lost survivors more than the killer.

Hard
Raccoon City
RPD: two wings, a maze, and a map that is a 3-gen if you only play East.

Medium
Garden of Joy
House, greenhouse, and a modern realm that still obeys shack and 3-gen math.

Hard
Midwich Elementary
School halls, a Silent Hill fog, and indoor gens that cluster if you are greedy.