EasyLow riskSafe Lane ยท First 8 minutes
Safelane Pull and Equilibrium
When the wave is past the river, pull the easy camp so the next wave meets on your side. The carry farms; the offlaner walks.
Best for: New position 5s whose carry never last-hits

Step-by-step
- 1
If your creeps are pushing into their tower, leave the lane and aggro the small camp into the wave.
- 2
Tank the pull so the camp dies to your creeps, not to you standing in the camp for no reason.
- 3
If the offlaner is freezing, set up a double pull on the hard camp โ practice this in a lobby first.
- 4
Ward or block their large camp so they cannot pull as easily.
- 5
After the reset, go back to denying and covering the carry. The pull is not a jungle farm session.
Tips
- A pull that leaves the wave under their tower made the lane worse. Reset again or skip a wave.
- The carry should last-hit the pulled creeps if they can reach. Do not steal the gold they walked for.
- If you get collapsed on at the camp, TP out or walk to tower. Dying on a pull is still dying.