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Survival8 min read

Zomboid First Base and Loot Routes

Where to live in week one, and which loot is actually worth the bite risk.

Starter house

Two-story with a fence, water, and a sheet on the windows. Ground-floor sheet rope is an exit, not a decoration. Rosewood fire-adjacent or Riverside gated is the classroom.

Loot priority

Water, canned food, a bag, a weapon with durability, then medical. TVs and generators wait until you can carry them.

Skills

Carpentry, fitness, and a melee skill keep you alive. Sprinting into nimble 10 is how you pull 40 zombies.

Helicopters and events

If the helicopter event is on, be indoors with a plan. It is a horde delivery service.

Expand

Secure a starter, manage hunger and boredom, clear a small area quietly, then expand to a warehouse once you can fence and refrigerate.