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MediumBeginner #4

Driver

Cars, batteries, and not dying in the woods

You make Knox Country smaller. A dead battery in the woods is a new character. Hotwiring is a skill, not a spawn right.

Need: Battery, gas, tires, a key or BurglarFail: Ignoring maintenance, then a dead battery between towns

Kit: Wrench, tires, gas can · Spare battery if you can · A seat you can fight from if you must

Project Zomboid car and gas

Strengths

  • Warehouses and Louisville become possible
  • Mechanic occupation / books pay off
  • Trunks beat over-encumbered jogging

Weaknesses

  • Honking and headlights as a lifestyle
  • Crashes that pull every zombie on the road

Starter tips

  1. 1

    Ignoring vehicle maintenance is how runs end between towns.

  2. 2

    Burglar is strong if you like stealth and hotwiring. Otherwise loot keys.

  3. 3

    Park off the road, engine off, in cover. A running car is a zombie bell.

  4. 4

    Gas and a spare tire before a 'quick' West Point trip.