MediumBeginner #4
Driver
Cars, batteries, and not dying in the woods
You make Knox Country smaller. A dead battery in the woods is a new character. Hotwiring is a skill, not a spawn right.
Need: Battery, gas, tires, a key or BurglarFail: Ignoring maintenance, then a dead battery between towns
Kit: Wrench, tires, gas can · Spare battery if you can · A seat you can fight from if you must

Strengths
- • Warehouses and Louisville become possible
- • Mechanic occupation / books pay off
- • Trunks beat over-encumbered jogging
Weaknesses
- • Honking and headlights as a lifestyle
- • Crashes that pull every zombie on the road
Starter tips
- 1
Ignoring vehicle maintenance is how runs end between towns.
- 2
Burglar is strong if you like stealth and hotwiring. Otherwise loot keys.
- 3
Park off the road, engine off, in cover. A running car is a zombie bell.
- 4
Gas and a spare tire before a 'quick' West Point trip.