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HardHigh riskMuldraugh · After you can fence and refrigerate

Warehouse Expand

Secure a starter, then expand. A warehouse is a second base, not a day-two picnic.

Best for: Week-one warehouse speedruns with a pan

Project Zomboid warehouse base

Step-by-step

  1. 1

    Have a sheeted house and a melee you trust. Then think warehouse.

  2. 2

    Bait and fence-split the lot. Never a shotgun tour of the aisles.

  3. 3

    Generator and fridge when you can carry and fuel them. Noise has a radius.

  4. 4

    Sheet / wall a corner you can live in. The whole warehouse does not need to be clear day one.

  5. 5

    A car to haul. Walking a generator home is how you die in the menu.

Tips

  • Secure a starter house, manage hunger and boredom, clear a small area quietly, then expand.
  • Carpentry makes the warehouse a base. Without it, it is a loot pinata you visit.
  • MP: agree the warehouse is not a free-for-all before you build a fortress.